Tuesday, 20 February 2018
News with tag Battlefield  RSS
Warfare 1944

Added: 18.02.2018 18:54 | 0 views | 0 comments


http://img-hws.y8.com/cloud/y8-thumbs/88247/big.gif Rising out of the trenches and onto the battlefield of Normandy, Warfare 1944 sees the U.S Forces take on the German Wehrmacht.

From: www.y8.com

Tiny Rifles

Added: 18.02.2018 1:54 | 0 views | 0 comments


http://img-hws.y8.com/cloud/y8-thumbs/62761/big.gif In Tiny Rifles you have to buy troops and send them to the frontlines of the battlefield. Take down alle enemies on the right. Buy snipers, machine gunners and airstrikes. Use your mouse/or tap with your finger to buy new soldiers and let move up a line.

From: www.y8.com

Here's how PUBG on mobile phones compares to the original game

Added: 17.02.2018 9:47 | 0 views | 0 comments


Earlier this week, a live action trailer for PlayerUnknown's Battlegrounds was released and it quickly went viral. There were two main reason for this; firstly it was excellently produced and exciting to watch, but the real surprise was that it was advertising PUBG on mobile phones. Yes, you heard right, PUBG, the game Team Eurogamer , is now playable on Android and iOS devices. Bonkers!
Getting to play PUBG on mobile is a bit of a mission, however, as it's currently only available to download in China. Happily, there are a couple of ways to trick the system and play the game in your own region and it's not especially hard to do. I mean, if I can work out how to get it working on my iPhone 6, surely you can.
Be warned though, it turns out there are actually TWO official PUBG mobile games available to download. PUBG: Army Attack puts an arcade style spin on the original concept and includes things like naval battles, whilst PUBG: Exhilarating Battlefield (or PUBGEB as I've decided to call it) comes much closer to recreating the feel of PUBG on the PC.

From: www.eurogamer.net

A Plague Tale: Innocence wants to be The Last of Us with rats | Eurogamer

Added: 16.02.2018 22:51 | 0 views | 0 comments

Edwin Evans-Thirlwell: "It's the eyes that really get to you - scores of them, glittering coppery-red like the pilot lights on a hundred flamethrowers. And that ceaseless ebb and surge of tiny, ravenous bodies, darting at your heels only to wince back from the glare of your torch. A Plague Tale's corner of 14th century France is home to many terrors - the black death, the Inquisition, raiding English soldiers - but the most tenacious and oppressive are the rats, a lethal mass swirling through towns hollowed out by disease and erupting from the shambles of battlefields."

From: n4g.com

WarClicks

Added: 15.02.2018 13:25 | 0 views | 0 comments

Get under the wing of General MasterClicker in this unique idle/clicking game mashup! Train, upgrade and manage your army to prepare for waging endless battles in the WarZone. Focus on becoming the most renowned Warlord and provider of arms or chase glory on the battlefield as you climb military ranks! The game starts off in BootCamp where you focus on building a powerful army. Unlock new units, upgrade their production, deploy units off to battle in exchange for attracting dirty army contractors that will super-size your production! Best of all, you can amass trainers that will do all the work for you, even while you're away. And once you're ready, head off to the WarZone where you will fight battles for glory... and loot! All that precious gold you can gather via various activities and completing missions, will provide you that extra boost to your BootCamp production as well as improve the strength of your army. But to really stand out from rest of the competition, you will have to collaborate with your countrymen in invasions where you destroy enemy bases to get massive war spoils! If you are focused on chasing that glory as a hero or care more about your renown in the world, there's plenty of options that are presented to you during the game to differentiate from others and focus on your priorities!

From: armorgames.com

A Plague Tale: Innocence wants to be The Last of Us with rats

Added: 15.02.2018 8:00 | 0 views | 0 comments


It's the eyes that really get to you - scores of them, glittering coppery-red like the pilot lights on a hundred flamethrowers. And that ceaseless ebb and surge of tiny, ravenous bodies, darting at your heels only to wince back from the glare of your torch. A Plague Tale's corner of 14th century France is home to many terrors - the black death, the Inquisition, raiding English soldiers - but the most tenacious and oppressive are the rats, a lethal mass swirling through towns hollowed out by disease and erupting from the shambles of battlefields. It's a threat you must learn to live with, while guiding nobleman's daughter Amicia and her sickly infant brother Hugo to sanctuary, and a threat you can turn to your advantage. The rats aren't fussy about who they devour, after all, and one girl's chittering Gothic metaphor is another girl's handy terrain trap.
As that gruesome notion may suggest, Innocence's narrative is all about the loss of it. Created by Asobo Studios, a developer otherwise known for contract work on projects like Quantum Break, it's a third-person "single-player co-op" odyssey in the tradition of The Last of Us, where the the rigours of travel catalyse a deepening relationship between the character you control, Amicia, and the frail soul in her charge. As the story begins, Amicia and Hugo are forced to flee their castle home by the Inquisition's appearance. Why the Church's enforcers are after them remains to be seen but presumably has to do with Hugo's mysterious terminal affliction, which is styled a "blood curse" by other characters.
The pair aren't close, to begin with. Hugo has been quarantined since birth, and Amicia isn't exactly the cuddly big sister: she harbours a certain bitterness about her brother's greater share of their mother's attention. Having been left to her own devices as a child, Amicia is also independent and resourceful where Hugo is (at first) clingy and easily spooked. It's a relationship that comes across in a variety of small ways as you play - so far, the emphasis is on such passing interactions rather than cutscenes. At one point in our demo, which occurs a third of the way through this 10-12 hour story, Hugo appears brandishing a dead man's shield, prompting Amicia to snap at him incredulously. Hugo's naivety is to some degree an asset, insulating him against a full understanding of the horrors all around. "Do you think we're hurting them?" he frets, as the pair step gingerly over corpses while attempting to reach a distant chateau.

A Plague Tale: Innocence wants to be The Last of Us with rats

Added: 15.02.2018 8:00 | 0 views | 0 comments


It's the eyes that really get to you - scores of them, glittering coppery-red like the pilot lights on a hundred flamethrowers. And that ceaseless ebb and surge of tiny, ravenous bodies, darting at your heels only to wince back from the glare of your torch. A Plague Tale's corner of 14th century France is home to many terrors - the black death, the Inquisition, raiding English soldiers - but the most tenacious and oppressive are the rats, a lethal mass swirling through towns hollowed out by disease and erupting from the shambles of battlefields. It's a threat you must learn to live with, while guiding nobleman's daughter Amicia and her sickly infant brother Hugo to sanctuary, and a threat you can turn to your advantage. The rats aren't fussy about who they devour, after all, and one girl's chittering Gothic metaphor is another girl's handy terrain trap.
As that gruesome notion may suggest, Innocence's narrative is all about the loss of it. Created by Asobo Studios, a developer otherwise known for contract work on projects like Quantum Break, it's a third-person "single-player co-op" odyssey in the tradition of The Last of Us, where the the rigours of travel catalyse a deepening relationship between the character you control, Amicia, and the frail soul in her charge. As the story begins, Amicia and Hugo are forced to flee their castle home by the Inquisition's appearance. Why the Church's enforcers are after them remains to be seen but presumably has to do with Hugo's mysterious terminal affliction, which is styled a "blood curse" by other characters.
The pair aren't close, to begin with. Hugo has been quarantined since birth, and Amicia isn't exactly the cuddly big sister: she harbours a certain bitterness about her brother's greater share of their mother's attention. Having been left to her own devices as a child, Amicia is also independent and resourceful where Hugo is (at first) clingy and easily spooked. It's a relationship that comes across in a variety of small ways as you play - so far, the emphasis is on such passing interactions rather than cutscenes. At one point in our demo, which occurs a third of the way through this 10-12 hour story, Hugo appears brandishing a dead man's shield, prompting Amicia to snap at him incredulously. Hugo's naivety is to some degree an asset, insulating him against a full understanding of the horrors all around. "Do you think we're hurting them?" he frets, as the pair step gingerly over corpses while attempting to reach a distant chateau.

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